Friday, September 29, 2017
Fwd: DMRN+12: CALL FOR CONTRIBUTIONS
Digital Music Research Network (DMRN+12) will take place in London on
19 December 2017.
Please pass on to colleagues and other researchers who may be interested.
Any abstracts by 17 November 2017 please!
Best wishes,
Panos
--------------------------------------------------------------------------------------------
*** CALL FOR CONTRIBUTIONS ***
DMRN+12: Digital Music Research Network 1-Day Workshop 2017
Arts One Lecture Theatre
Queen Mary University of London
Tue 19 December 2017
http://www.qmul.ac.uk/dmrn/dmrn12/
Keynote Speaker
Prof Augusto Sarti (Politecnico di Milano)
will talk on "Capturing and Rendering Spatial Audio".
Digital music is an important and fast-moving research area. Sophisticated
digital tools for the creation, generation and dissemination of music have
established clear synergies between music and leisure industries, the use of
technology within art, the creative industries and the creative economy.
Digital music research is emerging as a "transdiscipline" across the usual
academic boundaries of computer science, electronic engineering and music.
The Digital Music Research Network (DMRN) aims to promote research in the
area of Digital Music, by bringing together researchers from universities
and industry in electronic engineering, computer science, and music.
DMRN will be holding its next 1-day workshop on
** Tuesday 19 December 2017 **
The workshop will include invited and contributed talks, and posters will be
on display during the day, including during the lunch and coffee breaks.
The workshop will be an ideal opportunity for networking with other people
working in the area. There will also be an opportunity to continue
discussions after the Workshop in a nearby Pub/Restaurant.
Call for Contributions
You are invited to submit a proposal for a talk and/or a poster to be
presented at this event.
TALKS may range from the latest research, through research overviews or
surveys, to opinion pieces or position statements, particularly those likely
to be of interest to an interdisciplinary audience. Talks will be 20 minutes
including questions. Short announcements about other items of interest
(e.g., future events or other networks) are also welcome.
POSTERS can be on any research topic of interest to the members of the
network. Posters (A0 portrait) will be on display through the day, including
lunch break and coffee breaks.
Submission
Please submit your talk or poster proposal in the form of an abstract
(1 page of A4, see template) in an email to dmrn@lists.eecs.qmul.ac.uk
giving the
following information about your presentation:
* Authors
* Title
* Abstract
* Preference for talk or poster (or "no preference").
Abstract submission deadline: Friday 17 November 2017.
For past proceedings, visit: DMRN+11 Proceedings
Deadlines
* 17 Nov 2017: Abstract submission deadline
* 1 Dec 2017: Notification of acceptance
* 8 Dec 2017: Early Bird Registration deadline
* 19 Dec 2017: DMRN+12 Workshop
For further information, visit:
http://www.qmul.ac.uk/dmrn/dmrn12/
I look forward to seeing you in London in December!
Best wishes,
Panos
---
Panos Kudumakis, PhD
qMedia, Queen Mary University of London
Mile End Road, E1 4NS, UK
Email: p.kudumakis@qmul.ac.uk
http://www.linkedin.com/in/kudumakis
Tuesday, September 26, 2017
Fwd: Music SIG - Monday 6 November 2017 at 4.30-5.30 in room 938
Please note that there will be TWO seminars on Monday 6th; details of the other seminar to follow
Music Education Special Interest Group
Research Seminar Announcement
'Taking Race Live': creating an inclusive music curriculum
Dr Helen Julia Minors, Kingston University, London
Date: Monday 6th November 2017
Time: 4.30 – 5.30 pm
Room: 938
Further details from David Baker, david.baker@ucl.ac.uk
All are welcome
In response to constructing an inclusive music curriculum in HE, the funded project "Taking Race Live" (2014-2017) seeks to positively validate students' prior experience while enhancing their engagement through a variety of student-led trips, practical learning, and critical discussion of issues central to employability skills. Appointing student partners, the project worked on a principal of distributed leadership, to encourage students to learn a wide range of skills encompassing people-event-time management, which we hoped would impact positively on students' confidence, resilience and sense of inclusion.
Kingston University has a KPI regarding the BAME attainment gap. The work of this project demonstrates, through qualitative/quantitative analysis, that an inclusive curriculum and research with student partners is able to produce significant results. The qualitative feedback conveys a wide variety of benefits regarding employment and critical thinking. This project runs in collaboration between Music and Sociology (to 2016), and has been expanded to encompass both TV and Dance (2016-2017) in order to demonstrate how the methods of the project can be expanded university-wide. Having won the University's "Rose Award" for "Teaching, Learning and Assessment Research" (October 2016), the project has received wide recognition. Initial results were presented as part of the Higher Education Race Action Group (2016), ISME (2016), and used as a HEFCE case study (2015). Now ready to present qualitative/quantitative results of a longitudinal student of level 5 music students, the student focus groups, student data (including retention and retention) and wider staff-student feedback offer significant insights into constructing and applying an inclusive curriculum. This paper critically questions and demonstrates an inclusive HE music curriculum. It concludes with actions for the current academic year and suggestions for the wider HE music context.
Dr. Helen Julia Minors is Head of Department of Music and Associate Professor of Music at Kingston University, London. She is currently the elected chair of the National Association for Music in Higher Education. She has published widely including: Music, Text and Translation (Bloomsbury 2013); book chapters in Bewegungen zwischen Hören und Sehen. Denkbewegungen über Bewegungskünste (Verlag Koenigshausen Neumann 2012), Musique française: esthétique et identité en mutation 1892-1992 (Delatour 2012), Erik Satie: Art, Music and Literature (Ashgate 2013), The Routledge International Handbook of Intercultural Arts Research (Routledge 2016), Opera and Translation: Eastern and Western Perspectives (John Benjamins 2017) and Historical Interplay in French Music and Culture (Routledge 2017); and articles in Opera Quarterly (2006), Dance Research (2009), Ars Lyrica (2011), Cahiers de la Société québécoise de recherche en musique (2012), Choreologica: The Journal of European Association of Dance Historians (2013) and London Review of Education (2017). Funded research projects have included: Translating Music Network (AHRC 2013-2014) and Taking Race Live (Access Funding 2015-2017).
Thursday, September 21, 2017
Fwd: Post at Berkeley
invites applications for a tenure-track appointment at the rank of
Assistant Professor in the areas of Music and Technology, with an
expected start date of July 1, 2018.
We seek applicants with a record of research in the fields of music
and technology through any combination of journal publications,
technological innovations, associated work in composition, sound art,
or trans-disciplinary collaboration. The ideal candidate will present
new visions for the research agenda at the Center for New Music and
Audio Technologies (CNMAT).
Follow this link for more details and to submit application materials:
https://aprecruit.berkeley.edu/apply/JPF01479
Tuesday, September 19, 2017
Fwd: iPads in HE 2018 Call for Papers Update
be hosted by Bath Spa University in Bath, UK 10th - 13th April 2018.
Revised call for papers: 29th September 2017
We understand some of you have encountered problems submitting your
papers to EasyChair, we apologise for this and have resolved the
issue. We have also revised our deadline for submissions. Proceedings
will be published open source and selected papers will be released in
a special edition journal.
http://www.ihe2018.org/ihe-comittee/submissions/
Submission information
Long papers (5k-6k words) – 20 minute presentation +10 min Q&A
Short papers (2k-3k words) – 10 minute presentation +5 min Q&A
Posters
*Revised Submission Deadline : Friday 29th September 2017*
Accept/Reject Notification and feedback: Friday 10th November 2017
Camera-Ready Submission of all papers: Friday 19th January 2018
Publication of programme: Monday 19th February 2018
www.ihe2018.org
Emerging from the Art+DesignLab in Cyprus, through the first
conference in Paphos in 2014 and most recently at San Francisco
university, iPads in Higher Education provides a unique platform for
sharing experiences, engaging in debate, and inspiring new approaches
to enhancing learning and teaching.
Our students expect fast and free, they expect to be able to access
and engage using their phones and other devices as part of their
learning and our staff expect to use devices to be proactive and
creative scholars. We know more about our data and are more concerned
than ever before about security and protecting our privacy in this
ever changing world.
Since its introduction in 2010 the iPad, like the iPhone, has
fundamentally changed our perception of mobile devices, providing us
with opportunities to alter the way in which we engage students.
Increasingly, new devices such as Google Pixel, Microsoft's Surface,
and mobile phone technologies have also positioned themselves as
viable tools for enhancing student engagement.
The conference will explore and facilitate discourse around the role
of iPads and other emerging mobile technologies in education,
research, culture, and policy.
Pedagogy & Instruction
This category covers the use of mobile technologies to enhance student
learning and engagement on any level, from primary school to graduate
and post-graduate studies.
- Assessing educational apps
- Instructional innovations
- Faculty professional development
- Assessing educational apps
- Collaborative, project-based and context-based learning
- Engagement with Learning Management Systems/Virtual Learning Environments
Research & Theory
Papers and presentations in this category could include the use of
theory in mobile technology research, a comparison of research
methods, innovative approaches to research, ethical considerations in
research, and challenges with conducting research using mobile
technologies.
- Empirical research on the instructional use of mobile devices
- Case studies on the instructional use of mobile devices
- Action research with mobile devices
- Pilot projects
- Research in App creation
Emerging Mobile Technologies
Topics in this category could address newer mobile technologies,
including both devices and apps. These sessions could be more
informative rather than research-based, and could include less formal
experiences using new technologies.
- Evaluation of iPads and other mobile devices
- Mobile creativity tools
- Enabling flexible learning
- Virtuality
- App production
- Augmented Reality
- Immersive environments
Culture, Policy & Ethics
Culture – defined in the broad disciplines of sociology, anthropology
and psychology; Policy – defined in terms of administration in the
adaptation of mobile technologies or the study of explicit and
implicit actions reflected in a learning environment/institution;
Ethics – ethical considerations of mobile technology, including but
not limited to areas such as privacy, permission and security.
- Using BYOD or institutional devices
- Developing a mobile strategy
- App creation
- Research issues
- Students as co-creators
- Teaching in schools
- Vlogs
- Use of web tools
- Social media strategies
- Data management
The Location
Listed by UNESCO as a world heritage site, the city of Bath is famous
for its beautiful architecture, iconic sights and fascinating history,
all of which attracted visitors for thousands of years. The city was
founded upon natural hot springs with the steaming water playing a key
role throughout its history. Lying in the heart of the city the Roman
Baths were constructed around 70 AD as a grand bathing and socialising
complex. It is now one of the best preserved Roman remains in the
world.
The conference is hosted by Bath Spa University
More information at www.ihe2018.org
Neil Glen MA RCA n.glen@bathspa.ac.uk
Monday, September 11, 2017
Fwd: Accessible Filmmaking, Sound Design and Binaural Audio - Event in London
Saturday, 23rd September 2017
We're pleased to announce that we will be hosting a digital exhibition to showcase the research of the Enhancing Audio Description Project (AHRC) into how sound design techniques can be used to rethink accessibility to film and television for visually impaired audiences.
We will be screening a short film with its enhanced accessible soundtrack. There will be four screenings throughout the day where each one-hour session consists of an introduction to the project, a short film screening and a Q/A session.
Sessions start at 9:30, 11:00, 13:30 and 15:00. Please only book one.
The event will be held in the Clore Auditorium at the Tate Britain.
Tickets to the event are free, however, we do ask that you book tickets for the screening time which you will be attending, you can book tickets here
Best wishes,
Mariana
Dr Mariana Lopez
Lecturer in Sound Production and Post Production
Department of Theatre, Film and Television, University of York
Web: http://www.york.ac.uk/tftv/; http://www.marianajlopez.
Friday, September 8, 2017
Fwd: Serious Games, Education and Inclusion for Disabled People: Call for papers for The British Journal of Educational Technology
Call for papers for a Special Section of The British Journal of Educational Technology
Serious Games, Education and Inclusion for Disabled People.
Guest Editors:
Dr Marion Hersh, Biomedical Engineering, University of Glasgow, Scotland marion.hersh@glasgow.ac.uk
Dr Barbara Leporini, ISTI - CNR, Pisa, Italy
barbara.leporini@isti.cnr.it
Overview
Digital games of all types, including serious games, are becoming increasingly popular. Their potential for using serious games in education makes it imperative that serious games for learning are designed in ways which take account of the needs of disabled students and staff and ensure their full inclusion. Otherwise, there will be an increasing digital divide. This is becoming increasingly urgent, as educational digital games are becoming more widespread.
This special section will aim to stimulate critical debate on and research into all aspects of digital games to support the learning of disabled people. This will include
theories, approaches, principles, applications, the state of the art and the implementation of inclusive games in general, as well as specifically in the context of education and innovation.
The term education is understood very widely to cover anything which aims to increase the knowledge, skills or understanding of disabled people. It includes learning, education, training and/or rehabilitation in formal and/or informal contexts and both learning on one's own and with a teacher and/or as part of a class.
All papers should have a significant original contribution. However, this can take varying forms, including presentation and discussion/evaluation of the results of a survey; presentation, discussion and evaluation of new digital games for disabled and/or all learners; and/or review and critical evaluation of the current state of the art. Research methodologies should be clearly, but concisely presented and show rigour. All papers should clearly describe the underlying theoretical and conceptual framework and relevant to an international audience.
Submission and Inquiries
We therefore invite submissions concerning the application of serious games to support the education, learning and inclusion of disabled people, with education understood very broadly. There is a two stage submission process. The first stage is an abstract of up to 250 words. The authors of particularly high quality abstracts will be invited to the second stage, submission of a full paper. Therefore, abstracts need to demonstrate that the paper fits the special section remit, has a rigorous methodology, is innovative, makes a significant contribution to the field and is relevant to an international audience. Full papers will undergo the standard reviewing process. Therefore, invitation to submit a full paper is just that and should not be taken as indication that the final paper will be accepted.
Authors who are unsure whether their work is suitable for the special issue should submit an abstract with a query to the guest editors well in advance of the deadline.
Abstracts should be clearly and concisely written and generally include the following:
• An introduction of one or two sentences stating the research aims and educational context; e.g. undergraduate; high school; pre-school, all levels etc.
• For empirical reports, a brief summary of the data collection methodology.
• A summary of the outcomes and an indication of their strength and significance
• Concise conclusions and implications in two or three sentences. What new insights does this research provide? What is its unique and significant contribution to the field? How is it relevant for a diverse international audience?
Important Dates:
Abstracts to Guest Editors: 6th October 2017
Notification of Abstract Acceptance and invitation to submit full paper: 16th October 2017
Submission deadline for full paper: 8th December 2017
Approval of full article for peer review: 15th December 2018
Last Article Acceptances: 30th April 2018
Articles published online as soon as copyediting is completed.
Issue Publication July 2018.
Fwd: CfP: JAES Special Issue on Augmented and Participatory Sound and Music Interaction using Semantic Audio
Theme:
Proposed Topics:
• Systems for augmented and/or participatory composition and performance
• Semantically-enhanced human-computer interaction
• Novel interfaces for sound design, audio engineering and post-production
• Auditory display and data mining using sonification
• Smart musical instruments and the Internet of Musical Things
• Gestural interaction with sound or music
• Biosensors and wearables for sound and music interaction
• Intelligent navigation in audio libraries and recommendation
• Augmented and virtual reality with or for sound and music
• Affective and human-centred computing applied to sound and music
• Intelligent music tutoring systems and games
• Signal processing, machine learning and semantic analysis for interactive audio applications
• Health, accessibility and industrial applications
• Evaluation, user studies, co-design and experience design methodologies
Submission deadline: October 29, 2017
Planned Publication: February/March 2018
Author Guidelines:
Please submit complete 6 to 8-page papers by October 29, 2017. All submissions will be peer-reviewed according to standard JAES review procedures. We welcome original research as well as revised and expanded versions of "Audio Mostly 2017" or AES conference papers addressing the theme of this special issue. Please follow the Author Guidelines found at: http://www.aes.org/
Guest Editors:
George Fazekas <g.fazekas@qmul.ac.uk>
Mathieu Barthet <m.barthet@qmul.ac.uk>
George M. Kalliris <gkal@jour.auth.gr>
Lecturer in Digital Media
Centre for Digital Music
School of Elec. Eng. and Comp. Sci.
Queen Mary University of London, UK
email: g.fazekas@qmul.ac.uk